
Following Hextar, the God of War and Light, Chen is a stalwart defender of the Sentinel. With savage damaging and inhibiting moves and the ability to support his allies, Chen is the avatar of Hextar.
Tavern: Sunrise Tavern
Rate:     (65 votes)
Strength: 20 + 1.5 Agility: 15 + 2.1 Intelligence: 21 + 2.8
Penitence
Forces a unit to accept punishment for its sins, causing it to move slower and accept more damage from attacks and spells. Lasts 7 seconds.
Level 1 - 8% movement speed reduction, and 7% increased damage taken.
Level 2 - 16% movement speed reduction, and 14% increased damage taken.
Level 3 - 24% movement speed reduction, and 21% increased damage taken.
Level 4 - 32% movement speed reduction, and 28% increased damage taken.
Test of Faith
If cast on enemy, will deal variable damage based on the unit's faith. If cast on allied Hero, it will teleport the hero to safety. Instantly teleports Chen's persuaded units to safety.
Level 1 - 50-100 Damage to foes, 6 second casting time for allies.
Level 2 - 100-200 Damage to foes, 5 second casting time for allies.
Level 3 - 150-300 Damage to foes, 4 second casting time for allies.
Level 4 - 200-400 Damage to foes, 3 second casting time for allies.
Holy Persuasion
Takes control of a target enemy unit.
Level 1 - 1 Unit Max. 75 HP Bonus.
Level 2 - 1 Unit Max. 150 HP Bonus.
Level 3 - 2 Unit Max. 225 HP Bonus.
Level 4 - 3 Unit Max. 300 HP Bonus.
Hand of God
Fully regenerates your converted creeps. Heals all allied heroes on the map.
Level 1 - 200 HP Healed.
Level 2 - 300 HP Healed.
Level 3 - 400 HP Healed.
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