
Gondar is a Draenei that is often called upon for his superior skills. Not much is known about his past, but his capabilities are extraordinary. Some believe he learned from a ninja clan while others say he was born with his amazing abilities. He is able to throw shurikens with extreme accuracy and has the strength to strike down any foe with his two swift blades. His agility is matched by none, and his stealth is inferior only to few. He is interested in the conflict for money alone, and is promised a large reward.
Tavern: Light Tavern
Rate:     (3 votes)
Strength: 17 + 1.7 Agility: 21 + 3.0Intelligence: 14 + 1.4
Shuriken Toss
The Bounty Hunter throws a shuriken at a target unit, dealing damage.
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Level 1- 100 damage.
Level 2 - 200 damage.
Level 3 - 250 damage.
Level 4 - 325 damage.
Jinada
Gives a % chance to evade attacks and 15% chance to deal extra damage.
Level 1 - 5% dodge, 1.25 critical multiplier.
Level 2 - 10% dodge, 1.5 critical multiplier.
Level 3 - 15% dodge, 1.75 critical multiplier.
Level 4 - 20% dodge, 2 critical multiplier.
Wind Walk
Turns invisible for a period of time. Deals bonus backstab damage. Transition time decreases per level.
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Level 1- 30 backstab damage, lasts 15 seconds.
Level 2 - 60 backstab damage, lasts 20 seconds.
Level 3 - 90 backstab damage, lasts 25 seconds.
Level 4 - 120 backstab damage, lasts 30 seconds.
Track
Tracks an enemy hero for 30 seconds or until it dies. You gain 20% movement speed increase. If you kill a hero, you pawn its head for extra money.
Level 1 - Any hero kill is worth 50 bonus gold, reduces target's armor by 1.
Level 2 - Any hero kill is worth 100 extra gold, reduces target's armor by 2.
Level 3 - Any hero kill is worth 150 extra gold, reduces target's armor by 4.
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